Hopefully, someone will mod this out as soon as possible. It's a shame we can't have both, but it seems we're stuck with either unnecessarily long loading times, or sped-up gameplay. Update 3 includes a bug fix for ba2extract to unswap the width and height fields of.
Currently includes: ba2extract.exe - a command-line tool to extract the contents of ba2 files scriptdump.exe - a command-line tool to disassemble pex files. Of course, the the same is also true for regular gameplay: NOT capping the game to 60fps will sometimes suddenly make the game speed up and make certain mini-games (like the lockpicking one) a lot more difficult. Fallout 4 Tools Current build 0003: fallout4tools0003.7z Utilities to help with Fallout 4 modding.
Skyrim special edition does 2 second load screens on. Since the loading screen itself is a very simple animation, it can reach 240+ fps easily, resulting in lower loading times. This particular mod youre looking at for LE is not needed with SkyUI. The reason for this is because the game speed is related directly to frame rate in this engine, which means going 120fps will double effective game speed. Uncapped, it's almost impossible to read. As OP says, when capped to 60fps, the loading screen (and its animation) will be much slower and wait so you have time to read the tips. Super useful mod unless you want to completely ignore reality with Skyrim, in which case yeah maybe skip this one. Considering how popular the pip boy/magazine/painting pinup mods were, i think this would be a great idea. The loading time will be significantly lower. Try to uncap frame rate and enter a new area. I have noticed this as well, and I have (more or less) proof: